Week 33 - Wednesday
S167 » Devlog
This update introduces some fancy visuals: a draft scene with the artifact inside some facility, and attempt to make PBR lighting.
As you see, I’m using orange and grey textures like Valve level designers. That’s simple: I love their style, I love Half-Life and Portal. The only game I haven’t played yet is Alyx, just because I don’t have proper hardware.
Really, I’d like to make my game visual style resembling Valve projects.
Well, a lot of tasks ahead, but I’m really serious about making my own game.
Files
s167.y24w33.zip 7.6 MB
97 days ago
s167.y24w33.tar.gz 3.1 MB
97 days ago
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S167
Status | Prototype |
Author | Da_Ro |
Genre | Survival |
Tags | Exploration, Procedural Generation, Roguelite, Singleplayer, Walking simulator |
More posts
- Week 38 :(65 days ago
- Week 37 - Wednesday (no updates)69 days ago
- Week 36 - Wednesday (not yet but let it be)77 days ago
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- Week 33 - MondayAug 12, 2024
- First post!Aug 09, 2024
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